Elden Ring cleaning up awards season with GDCA GOTY win

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Elden Ring is sweeping gaming’s awards year with one more Sport of the Calendar year earn at the Sport Developer’s Alternative Awards (GDCA). The FromSoftware title was also awarded the Greatest Design and style and Most effective Visible Arts prizes.

The industry has unanimously praised Elden Ring this awards time. The motion RPG also took home best honors at The Video game Awards, the New York Match Awards and the Dice Awards.

This many years other favourite — God of War Ragnarök — took property 3 awards as effectively. The motion-experience recreation garnered the most supporter votes to gain the Viewers Award, as effectively as the prizes for Ideal Audio and Ideal Technological know-how.

The other large winners of the night include Stray (Ideal Debut), IMMORTALITY (Innovation Award), Pentiment (Finest Narrative) and Citizen Sleeper (Social Influence).

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The GDCAs also honored John Romero with this year’s Lifetime Achievement Award. Romero’s work on the Wolfenstein, Doom, and Quake franchises helped set the standards for the first-person shooter genre. He co-founded more than 10 successful game companies, including id Software, Gazillion Entertainment, and most recently, Romero Games.

The night’s other special honor, The Pioneer Award, was given to Mabel Addis who is recognized as the world’s first female game developer. Addis served as the lead designer of 1964’s The Sumerian Game. The title featured many ahead of its time techniques widely used in the industry today. These included game updates, in-game narrative experiences and cutscenes all before modern display technology was invented.

The GDCAs were preceeded by the Independent Game Foundation Awards, which honor indie titles. Betrayal at Club Low took home the Seumas McNally Grand Prize.

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